Monday, February 09, 2009

Makin’ virtual babies

From Kotaku, a look at pregnancy in videogames:

What's the last time you got knocked up in-game? Was it The Sims 2? Fable II? Or all the way back in 1992 with Dragon Quest V, featuring the first known playable pregnancy?

The choice to make pregnancy a part of gameplay adds a whole layer of moral issues to development, as well as some awkward questions about how to represent all nine months of swinging hormones, morning sickness and stretch marks.

It’s actually a more well thought-out piece than you’d expect from a site about videogames.